Quantity over quality, more games less everything else. Whoever thought of that marketing plan deserves to be shot in both knees.
Before i start i have to say, brotherhood is the best game in the series, then 2 followed by 1. I absolutely adored brotherhood, it kept the great cast of characters and continued on Ezio's story, like a good sequel. The controls were tight an i felt compelled to complete every little thing, side quests to trophies.
Altair on Left, Ezio in Center, and Connor on Right.
Then revelations came, this game boasted the return of Altair and the final arc of Ezio. At first that sounds kinda cool. Two assassins?! But it was short lived. Revelations reuses all the things from brotherhood, except for these short segments when you get to be Altair, on his very linear story. After completing this game i realized, this game is not meant for having fun, they're just tying up all the loose ends for 3. I call it a bridge game. You play it so you can understand the next game in the series, and boy do i wish i could take it back.
Oh how mislead i was
Assassins creed 3 is by far the most boring of all the games. I'm not saying the game is bad, but when you place it side by side with its predecessors, it doesn't come up to par.
The fighting mechanics change drastically from the previous games, you used to be able to counter everything that came your way and walk away without too much damage. In 3, countering might as well had not been included. I only used a single weapon the whole game, a hand axe. I'm not even sure if there were upgrades or different things to use. The game gave me an all round tool which is used in all situations, why am i going to bother with anything else.
Fuck your rifles, I have an axe!
The game is huge. I mean huge, I get they were trying (emphasize trying) to make an open world, for the player to explore, but god damn it felt boring to cross the map. If you didn't want to fast travel, which if i remember correctly isn't addressed until later in the game, you have to trek across this huge map with practically nothing in it; there's collectibles, synchronizing spots to climb and, oh god why, quick time event animal hunting.
Each of those yellow lines are full on roads...
Quick time events in an assassin game. Quick time events are best used in horror games, because you're moving slowly, taking everything in and so forth. In this, you're a assassin! You're trained in combat, this character especially is well trained in the forest, he climbs like a monkey and leaps like a kangaroo! But the second an animal tries to attack him, we have to watch a cutscene of him attempting to kill the animal. Not only does this take away from the game, but it's so unrealistic... The guy can slaughter hundreds and walk away, but the second you put a bear in front of him, he doesn't know how to pull out his axe.
The collectibles in this game, i found, were boring. I didn't want to climb trees to find these things, and to make it more annoying, even if i had wanted to take a break from quests an collect i wouldn't be able to! Each time you beat a chapter, more collectibles unlock. Someones trying to extend the game time value...
SPOILERS
The game starts out and you're sitting in a opera house, watching a play. Pretty different start. You play as a smug yet noble character Haytham Kenway. When movement begins you start to crawl your way to the top of the theatre to assassinate your target, and i have to say, was pretty fun climbing the inside of a theatre, though i don't know how no one saw me, but non-the-less.
Time passes and this character gets on a boat to New York. He gathers friends for his cause and eventually have a whole team. He even gets a lady friend, for a whole 3 scenes. When you get to the end of his arc, you find out that he was actually apart of the group plotting against the assassin order. That right there, is good writing, I had no idea about that plot twist, it was amazing!
Right here, Total badass. Not giving 2 shits on what you're doing. If you don't do what he says, it ain't his problem.
And then it went downhill from here. The first 2 or some odd hours playing as this character, playing the tutorials and learning everything. GUESS WHAT! YOU'RE DOING THEM AGAIN! Yup, the game changes from the character Haytham to his son Connor, and my god i hate this guy. He is a half native half british and he never met his father. At the beginning you play him as a boy, you learn to climb trees and catch animals. But then something so evil and so heinous happens, one of Haythams followers burns down the boys villiage.
Connor as a kid. I don't understand why they did that. Ezio didn't even start as a child.
I'll admit it was a interesting way to go, buuuut, we had already seen this kind of thing happen with ezio... Remember? Ezio's family gets hanged and Poof instant orphan.
Connor vows revenge and grows up to be a self righteous prick. No seriously, its kind of annoying they way it goes. Yes i understand these things happened and yes i understand character development, but it's like all he has on his mind is vengeance. Ezio it least was like "Heeyy laddieees wats uppp" or even "Leonardo... what does this thing do? it looks pretty coool, yeeaaaaa". All i got from Connor was, "My family is dead". Hell I even think Altair had more character than this loser, AND YOU NEVER SAW ALTAIRS FACE!
Ah Ezio, this is the reason you got 3 games to yourself.
Eventually Connor kills everyone in his Fathers group and his father, and thats kinda it. No real surprises.
Even the epilogue was underwhelming, considering Connor had just helped win the war for America, you'd think that maybe he'd get least a pat on the shoulder. NOPE! The last scene all i saw was Forest Gump sitting on a bench with a feather flying across the screen.
END SPOILERS
The games multiplayer, for me it least, was short lived. Same thing from revalations which was the same thing from brotherhood. Rehashing the same thing only with different avatars.
The only good thing in this game, good being in compared to the rest of the game, was the boating. It was well done, turning was tricky at first but handle-able. The combat was viciously fun and i got to crush small boats by sailing over it. But again, it was good in comparison to the rest of the game...
Even Ubisoft knows they fucked up, assassins creed 4 was announced only 5 months after the release of the 3rd, and this time, the characters a pirate, who sails on a boat... the boating was good in comparison ubisoft...
Ubisoft, Take a break guys, pumping out more games will just make us bored...
Overall the game was a waste of my time, right now the only reason i'm playing them and will still be playing them, is because i want to know what's going to happen to the story. I don't want to relearn everything every time. If you're new to the series just wait till their done making them, and if you're like me who jumped on the train too soon, well, we ain't gonna be able to get off anytime soon.
ASSASSINS CREED 4 HERE I COME.
Least there seems to be whale hunting...Sounds like fun
...I'm not getting my hopes up.