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Sunday, September 14, 2014

Smash bros 3ds - Demo Megaman and Villager


Oh boy do I count myself lucky to receive a download code for this game, and now you get to get hyped for reading my review on a small portion of a huge game. 

Let's get straight to the good stuff, the two new characters. At first I played Megaman, easy to learn controls, tight moveset and a seriously awesome tornado that blows opponents off the stage, gradually. Though i was a little dissapointed in Metalblade, Megamans basic "B" move. It doesn't do as much damage as i though nor do his crash bombs. No Megamans real power lies in his forward smash (I mean is this any news that a characters best is the smash?) Anyway! Really though, they undershowed it's potential.


from playing Megaman 2 where metalblade killed everything, seeing it's low damage is a letdown


It's Megamans charge shot, and at full blast it goes 3/4 the length of battlefield stage (All the demo lets you play). The less you charge the less damage it does and also doesn't go as far. I found this to be one of his best attacks, though leaves you vulnerable. Another key thing i enjoyed about Megaman, was his running A; a spinning move that traps the opponent in. I am a player for mobility or immense power, so a attacking move that traps and propels you, is a win in my book.


Though you cannot store his charge shot like lucario or samus, it covers that by being quick to charge and powerful.


Two other moves of megaman that stood out are his uppercut (Holding up and A) and his meteor smash (down A in mid-air). His uppercut is amazing, though you have to have Up ready held to use it, else you'll do up smash, which is different. His meteor smash is amazing, he fires his fist and rockets the opponent downward fast, the downfall is it's range is little less than one would expect. 




These are the main strengths i've noted on Megaman, now onto Villager.

Hoo boy was he hard to get used to. Villager is definitely a harder character to learn. His moves are not as mobile, and the ones that are, put you at risk. His two notable mobile attacks are running A, and forward B, Flower pot drop and Gyroid launcher respectively.


RIDE EM COWBOY


These two attacks are suiting for villager giving him a clumsy look to him. By riding the gyroid though you do more damage and propel yourself into battle. 


while cool looking, i felt this attack left me more open to attacks then being the attacker.


These are by far not even his best attacks. Because i like mobile characters, learning villager was difficult. He is not a powerhouse, he is not mobile, he is tactical. You need to plan a bit when playing him for his best moves are easily avoidable or hard to pull off via timing. 

Bowling ball, forward smash. This thing is amazing. Play on lvl 3 comps to see how far they go flying with 0-50%. Then change the difficulty to 9 and you realize the set up time for that attack is too long to hit reliably unless something is holding them down, or you get them off guard. By far a incredibly strong attack non-the-less.


This is an amazing attack, best used when players on ledge, though they have invulnerability for a time. Extremely short range.


Tree, Down B. By doing this attack 2 times, you grow a tree, and if you do this attack two more times on the tree you can cut it down and having it fall on the opponent, causing a lot of damage. If you so choose, you can leave your tree up and continue Down-B away from it to swing your axe at opponents, it though, is not as strong as one would hope, and takes a slight second to set up.


Pic says it all.


Lastly, his B. Item take. At first i didn't try too much with this attack, but soon i realized the amazing potential. already thrown bumpers? B and rethrow. That sun thing that circles the stage? B and rethrow. See a megahammer but everyones died? B and save, B again to instantly use. See Link about to final smash you? B to cancel (Not absorb).




After really trying to tinker with this ability Villager became amazing! Do not underestimate what you can and cannot take with this thing.

The other 3 playable characters are Mario, Link and Pikachu. I did not play them as much as the other two, but their style and sets are more or less the same. 

5 playable characters, 1 map (two versions) on a 2 minute limit. For those unable to get the demo, Don't despair, September 19th the demo goes live for everyone. Hope you're hyped. Polish those skills, the true smash begins next month (and again a month after that!)